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Take the confusion out of starting with coding. ENIGMA's the development environment for people without IQs over 9000.

* It's free and open source, licensed under the GNU GPL v3
* It's easy to learn
* It's a great way to get started with C++

News

By Josh @ Dreamland | Posted June 16, 2009, 02:26:59 PM

I'm pleased to inform that the expression evaluator is working just as I'd hoped.
I'd like it to have a public test.

There are two versions. The C++ one, and the GML one. The C++ one is for macros, and so does not allow strings or floats. (Numbers that aren't integers.) Also as per preprocessors, it doesn't allow casts. (Though, there is a cast system implemented.)
This means...

By Josh @ Dreamland | Posted June 09, 2009, 12:49:12 PM

School's finally out, and I neglected to make a newspost about it yesterday, but I will today.

Anyway, it's over. This means I actually have time to work now. My workload tripled towards the end of the year, but now... No more four page take-home packets and tests from logic, or even the daily page and a half of math homework. I'm basically free now.

It's been a while since ...

By Josh @ Dreamland | Posted May 02, 2009, 12:09:17 PM

Questions that have been haunting me since day one, and I'm sick of dealing with them, so I'll present them to my user base.

  • Var can't return int, string, double, and char*. It just can't; it leads to ambiguity out the back end to where your game won't compile.

Knowing this, do I have all the functions take double and string as parameters (a 100% waste of memo...

By Josh @ Dreamland | Posted April 25, 2009, 08:58:16 PM

Since people are beginning to freak out, I decided I'd best be more liberal with my updates.
...No, I will not get a Twitter. Ever. That would kill me on the inside.

Continuing.

DLL's are working. That doesn't mean they're finished, though; I have some stdcall testing to do now that I have cdecl working.

The endeavor looked something like this:
7:58 - Co...

By Josh @ Dreamland | Posted April 02, 2009, 08:48:50 PM

First and foremost for those who don't catch on as quickly, we weren't really bought out by Yoyo. Come on. We don't even mean anything to them yet; we're not even on the competition radar.

ANYWAY. Due to constant bother from someone who wanted to pilfer ENIGMA's resource attachment code and for some reason couldn't use the stuff from R3, I hosted the source code.

Which means ...

New Creations


ENIGMA Platformer


Biplane Battle! E-V


Liner


The Game


Keyboard/Mouse Test


Enigma Rpg


Moving Square


Revenge of the squares!